Teaching · SFU Interface Design Studio

Behind the Screens: mentoring eight student UX teams

RoleTeaching Assistant · Mentor
InstitutionSimon Fraser University
Timeline2023 – 2024
CraftDesign critique · Research coaching · Usability testing

As a teaching assistant at Simon Fraser University’s interface design studio, I mentored eight student UX teams through a full design cycle — research, critique and usability testing — through to a final tested prototype.

What the studio was

The interface design studio runs a single project across the whole term. Each team picks a real problem, researches it, and carries one concept all the way to a prototype that has been in front of users twice. My job was the loop in between: I ran the critique, sat in on the testing, and kept eight teams moving at roughly the same pace without designing anything for them.

The work below is the students’. Every tile links to the team’s own project site, credited by name.

What mentoring taught me

Teams that skipped ahead to pixels struggled longest; the ones who slowed down for research recovered fastest once testing started — the same trade-off I have to watch for in my own work.

Coaching eight teams through the same cycle, back to back, showed me my own process from the outside. Watching a team’s second usability round go smoothly after a rough first one, once the critique had actually landed, was the clearest signal I had that the coaching was doing as much work as the prototype itself.

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